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Features and Ideas Suggestions on items, areas, quests etc

 
 
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Old 01-09-2007, 10:45 PM
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I think that idea has been used in more than 1 game, also. One was named Mirror image. It was a type of mind spell, when it was cast, the mage casting it only took 1/2 physical damage while it was in effect. The spell was used in a turn based melee/magic game, where it allowed the mage to be able to cast teleport, or blink to get out of range of the enemy, after it was cast. Which it would prolly be a easy spell to code, just give it a cool down period between casts.
Fortress is still the best defensive spell, as long as you have rocks, and know what magic can dispel it.Takes experimenting, but its worth it.
 



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