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  #1  
Old 10-03-2006, 01:35 AM
layzee layzee is offline
 

Join Date: Apr 2007
layzee has just set foot in the Tutorial Tower
Default the melee damage differences

there are different weapon constants for every weapon, listed from highest damage to lowest by weapon class

enchanted weapons, balanced weapons, +10 damage, +10 accuracy, +10 speed, and +10 durability will not be listed

weapons with a (?) means not sure

if you want to submit a weapon, post here, adjust a weapon by >, if you want to put an elec club after massive diamond but over sawdust, massive diamond club > elec club > sawdust

---

clubs

massive diamond club (+20 percent more damage than regular - by kathy)

sawdust (?) (artifact, extra damage to slimes)

elec club

diamond club

ember club = glacier club (?)
---

whips

tail (artifact, extra damage to small)

magic whip (30 death)

chain whip

thorn whip

whip of flames = cold steel whip (?)

shocking whip

magic whip (15 death)

ember whip = glacier whip

whip of many thongs

bullwhip

whip

---

blades

unicorn horn

elec blade

ember dagger = glacier dagger (?)

elven dagger

dagger

---

swords

vorpal blade (artifact) (if one hit)

massive diamond sword (+20 percent more damage than regular - by kathy)

elec sword

diamond sword

ember sword = glacier sword (?)

mithril sword

elven broadsword

sword

---

axe

elec axe (?)

diamond axe

whirly

---

unarmed

rak unarmed (cut damage)

hydra unarmed (stab damage)

non rak or hydra unarmed

><
  #2  
Old 10-03-2006, 11:15 AM
Narhalles Narhalles is offline
 

Join Date: Apr 2007
Narhalles has just set foot in the Tutorial Tower
Default

I would like to say that due to massive testing one day, I found the following to be true.

+10 speed weapons increase attack rate. (Duh)
+10 damage weapons increase your average damage by 10 (Hmmm)
+10 accuracy weapons increase your likelihood of getting critical hits. depending on FW level (I had 3) A weapon like this increased average damage by 25 (for my char of course) while a mithril sword increases it by 28.
__________________
My Alts on Wyvern

Narhalles - Rak Tiger - Cavies - level 22
Sihon - Stone Giant - Unguilded - level 21
LifeLine - Pixie Swords man - Unguilded - level 12
EgoMachine - Halfing Whipper - Unguilded - level 19
IC - Frost Giant - Unguilded - level 10
StaticS - Storm Giant - Unguilded - level 16
  #3  
Old 10-08-2006, 01:35 PM
layzee layzee is offline
 

Join Date: Apr 2007
layzee has just set foot in the Tutorial Tower
Default

with clubs > whip > blade > swords > axe > unarmed heiarchy, the player needed to put the weapons
  #4  
Old 10-09-2006, 05:38 PM
Null Null is offline
 

Join Date: Apr 2007
Null has just set foot in the Tutorial Tower
Default

According to appraising:

Flame whip is the strongest guild whip (does amazing amount dmg)
heavy club is the strongest shop weapon (does amazing too)
  #5  
Old 10-09-2006, 11:00 PM
stonenator stonenator is offline
 

Join Date: Apr 2007
stonenator has just set foot in the Tutorial Tower
Default

thus why it is wiser to use a magic whip...
  #6  
Old 10-10-2006, 11:42 AM
ChikaoFG ChikaoFG is offline
 

Join Date: Apr 2007
Location: Birmingham UK
ChikaoFG has just set foot in the Tutorial Tower
Default

In the MMA you need a whip, at least. Or else you're screwed. =]
 


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