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#1
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Um I'm planning to make a naga archer; is that wise? xD
I need some help on a skill build and equipment. I was thinking basically to: Max range 20 FW 20 Unarmed Some meditation I've been away for awhile so I'm still a little lost... Would appreciate any help. |
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#2
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Well why medi since only normal naga form can use a bow, unless theres a glitche which I dont think there is, unless you plan on going hydra sometimes? I unno. For pk maybe.
Haha its wise if you know how to play the game/set up tons of aliases(so you dont die) and other stuff. But what would I know I got IP banned for something I didnt do. |
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#3
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Monya did it... Do you wanna use unarmed?
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#4
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[quote="Gravy":3c545]
Well why medi since only normal naga form can use a bow, unless theres a glitche which I dont think there is, unless you plan on going hydra sometimes? I unno. For pk maybe. Haha its wise if you know how to play the game/set up tons of aliases(so you dont die) and other stuff. [/quote:3c545] all naga forms can use bow, there probably are some bugs, Monyameron possibly joined archers just b4 he retired to look special on the score list, and most of the efficient hydra aliases tends to kill hydras -hydra archers tend to run out of skill pts too easily if you want to use unarmed, and since hydra/arrow both stab, imo theres no need for unarmed so you dont have to suffer recoil |
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#5
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Naga archers are quite good their shapeshifts are bugged and they can fire arrows faster than any other race while shifted. See my old post about archery.
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#6
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can't you ready a bow in any naga form?
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#7
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Yeah its true that all naga forms can ready a bow. The reason why I wanted to create a naga archer in the first place was because I read dorion's thread. =p
It seems really unfair that nagas shoot almost twice as fast as all the other races, but a major disadvantage for naga archers is that in hydra/dragon form (the form they have to be in for the most hp) they are both BIG and SLOW (movement,not attack). To me, being an archer is all about maintaining a distance and sort of 'sniping' at monsters from far away; and a hydra/dragon defeats this very purpose. Maybe I should try a halfing/pixie/elf archer instead =\ |
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#8
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w8 .... why wuld shifting forms affect ur ability to READY an item ..... i wuld assume any1 anywhere can use bows
o btw off topic: o.o dorion u no how in ur post about arrow speed? well ive noticed for me anyways that w8/slow effects my attack rate. wanna check this out for me? |
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#9
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First off, I can't say whether Dorion's arrow speed stats are right or wrong. I've never done that test for myself. Since it's Dorion, they're most likely right. However, being an archer, I [i:c6e18]can[/i:c6e18] say that firing speed isn't a big deal at all when it comes to fighting... attack speed is really more of a melee thing. That is, unless you're talking about the old "rapid-fire" from a few years back, but I don't think you are. No species can rapid-fire anymore, and it would take some pretty rapid firing to make a difference worth creating a new species of archer for, with any hope of making it a [i:c6e18]good[/i:c6e18] archer. Speed is not going to give you the advantage, skill is. It's all about where you put your skill points. The range skill is very weak compared to hand to hand skills, and if you're looking for a fast fight using missiles you're going to need quite a lot of it.
Also, when you're fighting as an archer there are three kinds of battles. The kind where you plant your feet and fire away until the monster dies, the kind where you actively fight, (move around/get close to the monster, heal, possibly use your second choice weapon), and PK. Feet planting with a faster firing speed would cut some noticeable seconds off your kill time-- only if it's a really big monster. If you're actively fighting, you won't be using your fastest firing speed anyway. It's usually fire a couple, run, fire a couple more, run. PK is the same way. Unless your opponent is an AFK sitting duck, you won't notice a difference. Anyway, I'd be happy to fight any archer who thinks their firing speed trumps mine. And real quick to stay on topic ( >_>, <_< ) I don't think a naga archer is a good idea unless you're really committed to leveling it. Some people say nagas and archers are hard to train while they're low level.. and if you're one of those people- combining the two might just be a ticking time bomb of frustration. |
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#10
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and here was me always thinkin archers were over buff vs monsters .....
and they wuld be uber buff at pking with the arti bow that has perf accuracy (dunno if this exists/wrks just heard of it) and w8 ... wuldnt firing speed still help for the run and shoot? so u run ... adn instead of shooting say 5 arrows u shoot 6 in the same time.... wuldnt that help alot eventualy by stacking up? |
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#11
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Dorion's tests are accurate. My naga managed to fire off 39 arrows (weird number, but i only had 39 in my inv at that time) in around 7 seconds while my elf took around 12 seconds to fire off the same number of arrows.
I used both the naga and elf to clear the bottom left tower in alaria. (The one with kobolds, imps, fire elementals, evil eyes and a serpent) I found that the faster firing speed for the naga posed a significant difference in the amount of time i took to clear the map even though she has less range skill than the elf. That said and done, I still feel that the disadvantages of a naga archer still outweigh its advantages. I hate being big and slow. =X |
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#12
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but think of it this way ... big and slow ..... but hard to damage 0.o ..... all monsters move about hydra speed anywayz cept like beholders cuz they r sycopathic (i realise this is spelled rong i just like it that way) so ... youd pretty uch be set as a naga with full heal and resists at lvl 20+
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#13
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A naga's 3 skill points are very limited. You need-how much was it, 14?- meditation just to sustain hydra form. And then you would definitely want to max range and ideally some FW. And in my opinion some in unarmed is definitely useful when you get into tight sitiuations. If you want heal and resists without using potions, you need lore, and alot of other skills.
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#14
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crinox: Arrow stacking isn't something worth worrying about either-- just buy a quiver and type "autobag shortcut arrows" and you will never have to worry about arrows piling up in your inventory.
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#15
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HoF Naga Archer
25 Ranged 15 Unarmed 15 Meditation 10 Strength 5 Lore 5 Merchant There ya go, mate. While it is true strength does nothing for Ranged, its there for hand-to-hand and loot. The rest pretty basic...Although I could see you taking off 2-4 Lore. Depends on your playign style. |
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#16
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eh.. by stacking i didnt mean arrow tacking in inventory
i meant: -lets say 1 arrow doe 50dmg -you fire 5 arrows (250dmg) then run away (about 3 seconds to fire right?) or instead (naga) -1 arrow does 50 dmg -naga fires 6-10 arrows (300-500dmg) then runs away ( about 3 seconds also?) therefore the naga shooting then running with the same amount of shooting time as other archers culd do significantly more dmg ..... no? |
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#17
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Let us remember how slow a Naga is in Dragon or Hydra. In fact lets drop hydra because it's only advantage is it's heads. If you have a Dragon with two pairs of speed boots, and the speed spell, you still slower than an elf. and you have less utility. The running away takes longer, even though you can fire faster. And the running away is the most important aspect.
I would really suggest a pixie if you can manage it. <!-- s |
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#18
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who says you need to be in dragon/hydra form to be ranging with you can use cobra form and do fine and be extremly fast running/shooting
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#19
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hydra form is best..to do most damage, get 20 unarmed trained, 20 ranged trained, some med and incantation and lore(still heal), and strength, nagas do more damage with strength in unarmed...ranged would be added damage...i wont give you a skill set, byt moneymaron was effective in his ways
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#20
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Ehh, I think Serpent would be the most favorable Ranging form. Fast, flight...Of course, its very fat and yes, the hydra would be best for close combat, but...
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