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#1
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[size=9:44e52][b:44e52]DIRECTORY[/b:44e52]
1. RULES + CHARACTERS 2. RACES 3. STATS + SKILLS + ATK/DEF 4. HOW TO LEVEL + FIGHTING 5. WORLD MAP + PLAYERS [color=red:44e52][b:44e52]RULES[/b:44e52] 1. You are free to control your own character, but you got to stick to the storyline. 2. Don't bother cheating or anything dumb like that. 3. You have to write it out like a story. So unless talking, there is no need for "I go down to the cellar and grab a bottle of wine and drink it." You would type, "[i:44e52]Character[/i:44e52] goes down to the cellar and grabs a bottle of wine and drinks it." 4. Be respectful. 5. Try and have fun? I was gettign bored so I just wanted to see if this would work.[/color:44e52] [color=blue:44e52][i:44e52]NOTE: I could use some help thinking of a lot of the stuff to come. If you'd like to help, please PM me. Also, I could use some help on thinking of stats and damage system. Since right now there seems to be two. [/i:44e52][/color:44e52] [color=green:44e52][b:44e52]CHARACTERS[/b:44e52] [code:44e52][b]Name:[/b] [b]Race:[/b] [b]Age:[/b] [b]Level:[/b] (Just put 1 here for now.) [b]Hp:[/b] (Read RACES below.) [b]Atk:[/b] (Read STATS below.) [b]Def:[/b] (Read SATS below.) [b]Image:[/b] (The image for your character. I will provide links to all the avaliable characters. You can't be a monster or a guilded player etc.)[/code:44e52][/color:44e52][/size:44e52] |
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#2
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[size=9:a1668][b:a1668]RACES[/b:a1668]
[b:a1668]Humans[/b:a1668] [img:a1668]http://img141.imageshack.us/img141/3301/barbariansew1.gif[/img:a1668] Very basic. They start with 25 HP and 25 SP. For every level they gain, they gain 5 skillpoints. When a human guilds, they can change image of character. [b:a1668]Halflings[/b:a1668] [img:a1668]http://img208.imageshack.us/img208/7276/halflingskj6.gif[/img:a1668] Basic, but a little more magical then humans. They start with 15 HP and 35 SP. Halflings gain 5 skillpoints when they level. When a halfling uses a Bow, they gain +2 ATK. [b:a1668]Dwarves[/b:a1668] [img:a1668]http://img141.imageshack.us/img141/6935/dwarfshc3.gif[/img:a1668] A strong, sturdy race. They start off with 45 HP and 5 SP. Dwarves gain 4 skillpoints when they level. When a dwarf uses a Axes, they gain +3 ATK and +1 DEF. [b:a1668]Elves - Dark[/b:a1668] [img:a1668]http://img141.imageshack.us/img141/1685/drowmalesqk6.gif[/img:a1668] A agile race, they are slightly magical. They start with 20 HP and 30 SP. When a dark elf uses a Blade, they gain +1 ATK. All elves gain 4 skillpoints when they level. [b:a1668]Elves - High[/b:a1668] [img:a1668]http://img208.imageshack.us/img208/7786/greenelfarcherspv5.gif[/img:a1668] A race of elves that are very proficent with the bow. They start with 30 HP and 20 SP. When a High Elf uses a Bow, they gain +4 ATK. [b:a1668]Elves - Wood[/b:a1668] [img:a1668]http://img208.imageshack.us/img208/9201/elvenmalesks9.gif[/img:a1668] A race of elves that are very proficent with the bow. They start off with 35 HP and 15 SP. When a Wood Elf uses a Bow, they gain +3 ATK. [b:a1668]Pixies[/b:a1668] [img:a1668]http://img141.imageshack.us/img141/7619/pixiesxw4.gif[/img:a1668] A highly magical race. They start off with 10 HP and 40 SP. When a Pixie joins the Mage's Guild, their SP is triped. Pixies gain 3 skillpoints a level. [b:a1668]Nagas[/b:a1668] [img:a1668]http://img141.imageshack.us/img141/4158/malenagaswa0.gif[/img:a1668] Nagas are a very powerful race. They start with 40 HP and 10 SP. They also can shift into different forms, but each form costs SP. If a naga dies in a certain form, they have the potential to lose that form forever. Nagas gain forms every 5 levels. Nagas get 4 skillpoinst whenever they level up. [b:a1668]Rakshasa - Panther[/b:a1668] [img:a1668]http://img208.imageshack.us/img208/3181/panthermaleszk5.gif[/img:a1668] Rakshasas are a very powerful cat-like race. The panther variation start with 15 HP and 35 SP. Panthers cannot use bows, but when they use Claws they gain +3 ATK. All rakshasas gain 4 skillpoints upon leveling. [b:a1668]Rakshasa - Lion[/b:a1668] [img:a1668]http://img208.imageshack.us/img208/7905/lionmalespb8.gif[/img:a1668] Lions are immune to Fear monsters. They also have healthy stats of 35 HP and 15 SP. When a Lion uses Claws, they gain +3 ATK and +1 DEF. [b:a1668]Rakshasa - Tiger[/b:a1668] [img:a1668]http://img208.imageshack.us/img208/5054/tigermalesol7.gif[/img:a1668] Tigers are the strongest of the Rakshasa and for good reason, too. They begin with a whooping 45 HP and 5 SP and when they use Claws, they gain +5 ATK. [b:a1668]Rakshasa - Leopard[/b:a1668] [img:a1668]http://img208.imageshack.us/img208/3134/leopardmalesaq1.gif[/img:a1668] Leopards are very fast and this helps them a lot. With a balanced 25 HP and 25 SP and the ability to gain +3 ATK and +2 DEF from using Claws, they are a good pick. [b:a1668]Giant - Fire[/b:a1668] [img:a1668]http://img141.imageshack.us/img141/5862/firegiantsmu1.gif[/img:a1668] Fire Giants are one of the best fighters around with a resistance to Fire (-50) and 50 HP, 0 SP. Also, they have a huge weakness to cold (+30). They are big, but this only helps them, not hurt them. Also, they gain +2 ATK when using a Sword. All giants gain 3 skillpoints per level. [b:a1668]Giant - Storm[/b:a1668] [img:a1668]http://img141.imageshack.us/img141/5239/stormgiantssn8.gif[/img:a1668] Storm giants have a little more magical abilties then the other giants with 40 HP and 10 SP. They also have a resistance to Shock (-30) and gain +2 ATK when entering a rainy area. [b:a1668]Giant - Frost[/b:a1668] [img:a1668]http://img141.imageshack.us/img141/5967/frostgiantslk2.gif[/img:a1668] Frost giants are a very powerful type of giant. They have 50 HP and 0 SP when beginning. They also have resistance to cold (-50) and a major weakness to fire (+30). They gain +4 ATK when using an Axe. [b:a1668]Giant - Stone[/b:a1668] [img:a1668]http://img141.imageshack.us/img141/4108/stonegiantsvt7.gif[/img:a1668] Stone giants are the intially strongest race in Wyvern: RP. They have 75 HP and 0 SP and are immune to Petrify attacks. They gain +5 ATK when using a Club.[/size:a1668] |
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#3
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[size=9:40158][color=blue:40158][b:40158]STATS[/b:40158]
Upon leveling, you get skillpoints. Say you had 8 skillpoints. You would go to a training station and train with a Trainer. These are the following skills:[/color:40158] [color=indigo:40158][b:40158]SKILLS[/b:40158] [list:40158]HP - For every point in this skill, your HP rises by 5. SP - For every point in this skill, your SP rises by 5. Swords - Get better with swords. Clubs - Get better with clubs. Unarmed - Fight better with no weapon. Blades - Get better with blades. Ranged - Get better with bows and other long-ranged weapons. Magic - Raises magical power. Dodge - Rises the chance to dodge an attack. Fire - Can do more fire damage. Cold - Get better with Ice. Shock - Raises abiltiies with shock. Earth - Has multiple effects. Wind - Can do more things with Wind. Life - Get better with Life. Death - Able to do more things with Death.[/list:u:40158] So say you are a Lv1 Halfling. You are a Wannabe paladin. You have 1 Swords. And you are wielding a Brass Sword, which has a base of +2 ATK. So for every point in a weapon skill, its base*level in a skill. So 2*1 = 2 + 5 ATK. So you do 7 ATK. Say a Lv67 Human Paladin uses a Massive Diamond Sword (Base: 50). You have 67 Swords, +10 from guild, +10 from the sword. 87 swords. So 87*50 = 4350 damage per hit.[/color:40158] [color=green:40158][b:40158]ATK + DEF[/b:40158] This will give you all the starting ATK and DEF stats for all the races. (A = ATK D = DEF) [list:40158]Humans: 10 A/ 5 D Halflings: 8 A/ 7 D Dwarves: 12 A/ 3 D D Elf: 6 A/ 8 D H Elf: 7 A/ 6 D W Elf: 7 A/ 7 D Pixies: 3 A/ 10 D Nagas: 11 A/ 4 D P Rak: 6 A/ 9 D Li Rak: 10 A/ 5 D T Rak: 14 A/ 1 D Le Rak: 8 A/ 5 D F Gi: 14 A/ 3 D Strm: 13 A/ 4 D F Gi: 15 A/ 1 D Stne: 17 A/ 2 D[/list:u:40158][/color:40158] [color=red:40158](If there should be more, please PM me.)[/color:40158][/size:40158] |
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#4
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[size=9:e2c8d][color=blue:e2c8d][b:e2c8d]HOW TO LEVEL[/b:e2c8d]
Leveling in WRP is very simple. All you need is 100 XP to advance to the next level. If you had 90 XP and gained 75 XP, you would not gain the other 65 XP. The bar resets to 0 as soon as you level. Upon leveling, you gain skillpoints. You can train these in skills as much as you like, as long as you have enough points to spend. Leveling also gives you access to better weapons, armor, and spells. But more importantly, you can access new areas. [img:e2c8d]http://img150.imageshack.us/img150/6915/goldenbreastplatelh6.gif[/img:e2c8d] [b:e2c8d]Golden Breastplate[/b:e2c8d] - This armor gives +15 DEF. Can only be worn by Level 10s and higher. [img:e2c8d]http://img150.imageshack.us/img150/6195/largeswordqi1.gif[/img:e2c8d] [b:e2c8d]Massive Diamond Sword[/b:e2c8d] - A heavy sword that is 2h. It gives the wielder +10 Swords. Cannot be wielded by anyone below Level 20. (Base: 50) [img:e2c8d]http://img219.imageshack.us/img219/2488/cave1dc1.gif[/img:e2c8d] [b:e2c8d]Demon Cave[/b:e2c8d] - A dark, danky cave that smells like dried blood. Noone Level 10 and below would dare enter it.[/color:e2c8d] [color=green:e2c8d][b:e2c8d]FIGHTING[/b:e2c8d] Dealing damage is simple. Your weapon skill * the weapon's base. Naga forms have different weapon bases for unarmed, don't worry. Rakshas claws also get better as they get stronger themselves. So let's check out a Level 100 Naga who is in Hydra form (Base: 75) 100 Unarmed trained, 10 from guild. 110, but that extra 10 doesn't do anything, sadly. Well, a hydra has 5 heads, so it attacks 5 times in one hit. (7500 per attack * 5 = 37500 in total.) This is amazingly strong, but that is why nagas have such hard beginnings. Let's take a look at a different class. A Level 100 Halfling Archmage. 100 Fire 100 Water 100 SP 100 Magic 100 Death Not all halflings will be like this since this would cost a fortune to get perfect 100s. But continuing on...Say he got in a fight. Let's read on, eh?[/size:e2c8d][/color:e2c8d] [code:e2c8d]Firaga the Halfling Archmage Lv100 15 HP/ 500 SP 0 ATK/ 100 DEF vs Ancient Sand Dragon Lv100 55,000 HP/ 10,000 SP 1,875 ATK/ 0 DEF Firaga casts Shield on himself! (Magic * 15 = Defense) Firaga has a protecting Shield surrounding him. (1500) Firaga casts Dragon Breath! (100 SP) (Fire*Death*5 = Damage) Ancient Sand Dragon takes 50,000 damage. Ancient Sand Dragon uses Sweeping Sands! Firaga takes 375 damage! Firaga's Mana Shield absorbs the damage. Firaga casts Fireball! (Fire*5*# of Fireballs able to fire) (Can fire another fireball every 10 levels.) Ancient Sand Dragon takes 5000 damage! Firaga wins the fight! You gain 45 XP. You win 3600 gold. You pick up an amulet.[/code:e2c8d] |
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#5
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[size=9:75bd2][b:75bd2]WORLD MAP[/b:75bd2]
[img:75bd2]http://img241.imageshack.us/img241/5952/worldmapee3.jpg[/img:75bd2] [color=blue:75bd2][b:75bd2]PLAYERS[/b:75bd2] Name: Wi [img:75bd2]http://img182.imageshack.us/img182/6553/hofpicfl3.gif[/img:75bd2] Race: Dark elf Age: 16 Level: 1 Hp: 20 Sp: 30 Atk: 7 Def: 6 Weapons: None Armor: None Skills: None XP: 0 Gold: 250 Name: Terenas [img:75bd2]http://img171.imageshack.us/img171/548/terenasuz1.png[/img:75bd2] Race: Frost Giant Age: 100 Human Years Level: 1 Hp: 50 Atk: 4 Def: 0 Weapons: None Armor: None Skills: None XP: 0 Gold: 250 [/size:75bd2][/color:75bd2] |
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#6
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[b:9e22b]Name:[/b:9e22b] Wi
[b:9e22b]Race:[/b:9e22b] Dark elf [b:9e22b]Age:[/b:9e22b] 16 [b:9e22b]Level:[/b:9e22b]1 [b:9e22b]Hp:[/b:9e22b] 20 [b:9e22b]Sp:[/b:9e22b] 30 [b:9e22b]Atk:[/b:9e22b] 7 [b:9e22b]Def:[/b:9e22b] 6 [b:9e22b]Image:[/b:9e22b] [img:9e22b]http://img182.imageshack.us/img182/6553/hofpicfl3.gif[/img:9e22b] xD (you can use the normal dark elf image) but this is only if your still doing this 4 trained stats whips 1 HP 1 incant 1 life 1 |
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#7
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Lolz, okay I kinda forgot about this but we'll wing it.
[i:240bd]You start in the bustling town of New Verdan. You have 250 gold and there is a Magic Shop, a Weapon shop, an Armor shop, and a General store in this area. There is also a guard tower, an abandoned house and 4 townspeople seeking helping adventurers. What do you do?[/i:240bd] |
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#8
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[i:5d88b]the lonly adventurer helps goes and talks to the townspeople in seek of friends and a job[/i:5d88b]
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#9
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[b:6f336]Wi:[/b:6f336] [i:6f336]A father of two daughters and husband asks you to come into his home. You arrive in his comfortable home and he asks you to head into the forest behind the village for some firewood. He tells you he will pay 500 for this task to be completed.[/i:6f336]
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#10
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[quote:82690]
[b:82690]Name: Terenas [/b:82690] [b:82690]Race:Frost Giant[/b:82690] [b:82690]Age:100 Human Years[/b:82690] [b:82690]Level:1[/b:82690] [b:82690]Hp:50[/b:82690] [b:82690]Atk:4[/b:82690] [b:82690]Def:0[/b:82690] [b:82690]Image:[img:82690]http://img171.imageshack.us/img171/548/terenasuz1.png[/img:82690][/b:82690] (The image for your character. I will provide links to all the avaliable characters. You can't be a monster or a guilded player etc.) (I do plan to update the image as I find more items. <!-- s --><img src="{SMILIES_PATH}/icon_smile.gif" alt="Smile" title="Smile" /><!-- s -->[/quote:82690] [i:82690]Begins exploring the new town. [/i:82690] |
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#11
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[b:82975]Terenas:[/b:82975] [i:82975]You start in the bustling town of New Verdan. You have 250 gold and there is a Magic Shop, a Weapon shop, an Armor shop, and a General store in this area. There is also a guard tower, an abandoned house and 4 townspeople seeking helping adventurers. What do you do?[/i:82975]
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#12
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[i:0f529]Due to the language barrier, Terenas cannot understand the towns folk. All the buildings seem too small for him to enter.
He decides to shrink into a dwarf and enter the abandoned house. [/i:0f529] ooc: It is my opinion that Giants should only understand other giants and dwarves while elves understand elves. Language is a beatiful thing if done right. <!-- s --><img src="{SMILIES_PATH}/icon_smile.gif" alt="Smile" title="Smile" /><!-- s --> |
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#13
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[i:e9ce5]travels off into the woods in search of firewood but meats a horde of goblins blocking the forest entrance[/i:e9ce5][/i][/u]
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#14
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[b:bd268]Terenas:[/b:bd268] [i:bd268]You enter the dusty abandoned house, looking around in the living room. There is still furniture and other items here, but it is all caked in dust. You remember you have no weapon, and ponder leaving.[/i:bd268]
[b:bd268]Blackbeard:[/b:bd268] [i:bd268]The townsperson runs up after you and gives you his axe, which he expects back when you finish chopping wood. He asks you where is your weapon.[/i:bd268] |
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#15
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[i:0b52e]before fighting the goblins mumbles an enchantment and wields his whip[/i:0b52e][/i]
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#16
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[i:c1006] Closely examining his surrounding, he finds nothing of interest. Realizing that he lacks a weapon, he turns around an exits the abandoned house.
A few minutes later he enters the weapons shop. [/i:c1006] |
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#17
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[b:7a437]Blackbeard:[/b:7a437] [i:7a437]You blink and realize you do not know any spells of any sort.[/i:7a437]
[b:7a437]Terenas:[/b:7a437] [i:7a437]You enter the Weapon Shop as the brass door above the door rings, alerting the shopkeeper as he glides over with a big smile. He is rather portly, but he helps you well. "What can I do for you, mmm, Mr. Giant? Looking for anything? We have a wide selection!"[/i:7a437] |
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#18
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[i:32c1e]runs around in circles screaming aaah i dunno spells were all gonna die.. then realises hes alone and runs off to the magic shop[/i:32c1e][/i]
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#19
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[b:8a0aa]Blackbeard:[/b:8a0aa] [i:8a0aa]The shopkeeper is merely a death mage and he looks at you from over his spellbook. He raises an eyebrow and asks you, "Can I help you?" in a very surly tone.[/i:8a0aa]
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#20
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[i:04c0c]jumps in joy of the shopkeeper being a death mage and asks if he can buy a spellbook of magic whip[/i:04c0c]
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