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Features and Ideas Suggestions on items, areas, quests etc

 
 
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  #1  
Old 07-25-2006, 05:08 AM
ChikaoFG ChikaoFG is offline
 

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Third one has been done; magic mine.
  #2  
Old 07-25-2006, 01:36 PM
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Zeofar Zeofar is offline
 

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Actually the third one might be the best idea, since magic mine is a rather high level spell thats unuseable or unpractical for most people, especialy since it automatically explodes in a few seconds. It would be good to have one use, relatively weak traps that you can drop and cost 500 GP at some guild store, maybe rangers. But Then again, the coding that that would require would probably be considered would probably be rahter unproportional to the wizards for an idea made by a player that might be unbalanced, or hard to work out right. Probably the most feaseable idea would be new claw types, but i'm sure wizards don't think we need any of that.
  #3  
Old 07-29-2006, 09:39 PM
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themadhobo themadhobo is offline
 

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well the third one is even moreso done than magic mine... i believe there is a spell of create trap if i remember correctly
  #4  
Old 07-29-2006, 10:05 PM
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But it makes equal sense for people to actually set traps though, and provides an alternative for people who don't use magic.
 



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