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Miscellaneous For anything related to Wyvern that does not fit into the other forums (this is not a place to goof off and post whatever nonsense comes to mind).

 
 
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  #1  
Old 08-08-2008, 03:32 AM
Jacksparow Jacksparow is offline
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Default New Char

I'm thinking of starting a new HOF char. so whoever posts the most unique but working skillset I may use it as my new HOF. I feel like testing out what other people have in mind for an "awesome level 25".
  #2  
Old 08-08-2008, 02:27 PM
Axorz Axorz is offline
 

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Um... make a Destruction Meleer.

Level 25

Death 25
(weapon) 25
Strength 20
Med 10
lore 10
inc 7
merch 3


You could stay unguilded or be in mages guild

Last edited by Axorz : 08-08-2008 at 02:30 PM.
  #3  
Old 08-08-2008, 04:13 PM
Jacksparow Jacksparow is offline
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That build would probably be best as a Human mage. using magic whip. (In my opinion)

so far that's the one I'm using. I'll decide what build to use next friday.
  #4  
Old 08-08-2008, 11:01 PM
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Make a level 30 with absolutely NOTHING trained!
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  #5  
Old 08-08-2008, 11:24 PM
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I doubt I could do that.
  #6  
Old 08-09-2008, 03:06 AM
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Storm Giant Ranger.

Giant Archer.

Dwarf Mage.
  #7  
Old 08-09-2008, 09:54 PM
Jacksparow Jacksparow is offline
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I would prefer skillsets to be made for me. But if need be I can try to make some myself.
  #8  
Old 08-10-2008, 11:57 AM
rour rour is offline
 

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Joystick

human pally..destruction spama?
25 swords
20 fw
20 death -10 from guild
10 lore
10 inc
8 strength trained + 2 from girdle +5 from guild +5 from pot
7 skills for resists?
  #9  
Old 08-10-2008, 12:21 PM
Axorz Axorz is offline
 

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Rour... I also said a Destruction Meleer... Prolly unguilded
  #10  
Old 08-10-2008, 12:23 PM
rour rour is offline
 

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Quote:
Originally Posted by Silico View Post
Storm Giant Ranger.

Giant Archer.

Dwarf Mage.
Giant ranger..
25 whips
15 death +5 from guild
17 inc
13 str +2 from girdle+5 from pot
5 merch

Giant archer
25 range weapons
20 fw
7 inc? idk if archers give - to inc..and the site is down so..
13 str +2 girdle +5 pot
10 lore
2 perf sword rings? or even better 2 ultimate warrior rings if ya can get your hands on one.. :P

Dwarf mage *laughs* you might wanna make this one magic whip.. XD
25 whips
20 death
no med? +10 from guild
13 str +2 girdle +5 pot
3 merch
4 inc +2 from cap?
10 lore..

or of course if ya insist fire ball/ blizzard
6 lore
5 med +10 form guild
14 evo
23 fire+1 from ember weapon+1 from power shield
19 water + 1 from power shield
8 str +2 from girdle + 5 from pot thats 15..but hey mages don't need max..
eh "mana shield pot" it up? pretty much means no mana for offense..but oh well..


Might of made mistakes on calculations..too lazy to review so thats pretty much it.

Last edited by rour : 08-10-2008 at 12:31 PM. Reason: Big hole in giant archer ..forgot to put lore in..XD
  #11  
Old 08-10-2008, 12:25 PM
rour rour is offline
 

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Quote:
Originally Posted by Axorz View Post
Rour... I also said a Destruction Meleer... Prolly unguilded
My built is better i assure you.
  #12  
Old 08-10-2008, 01:14 PM
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Quote:
Originally Posted by rour View Post
human pally..destruction spama?
25 swords
20 fw
20 death -10 from guild
10 lore
10 inc
8 strength trained + 2 from girdle +5 from guild +5 from pot
7 skills for resists?
Don't give him my skillset >.>

Blackbeard, Try a pris shielding destruction spamming conjurer.
i don't have a skillset completely planned out but i can give the jist of it:
5 air
7 spirit
10 fire/water
10 enchantment (-10 from guild)
17 inc (-10 from guild)
play around with fw/str/whips/death
mana shield, use resists, full healing only when absolutely necessary
preferably human or halfling
You could go mages guild, but destruction and whips won't be as strong...and you could use the ranger only armor for more resist.
Also, there are enough mages. Try something unique. lol
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Glacio (Frost Giant Axeman) (level 30)
Then (Human Mage) (level 28)
Shoot (Rakshasa Caveman) (level 26)
Magiz (Halfling Enchanter) (level 26)
Patron (Human Conjurer) (level 25)
Dboss (Halfling Rogue) (level 25)

Last edited by Frosten : 08-10-2008 at 01:19 PM.
  #13  
Old 08-10-2008, 01:26 PM
Jacksparow Jacksparow is offline
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I've been looking into making a pris shield melee mage to be honest. but not using magic whip as magic whip requires too many skillpoints to create one.

Rour- Giant whipsman
You're forgetting lore. but I do like it, and may choose if remade right.

Rour - Dwarf mage (fireball/blizzard)
Another one I'm interested in. Though I recomend getting 7 spirit and some healing instead of strength. also some life for resists if you can squeeze that in.

Last edited by Jacksparow : 08-10-2008 at 01:35 PM.
  #14  
Old 08-10-2008, 01:56 PM
rour rour is offline
 

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Quote:
Originally Posted by Blackbeard View Post
I've been looking into making a pris shield melee mage to be honest. but not using magic whip as magic whip requires too many skillpoints to create one.

Rour- Giant whipsman
You're forgetting lore. but I do like it, and may choose if remade right.

Rour - Dwarf mage (fireball/blizzard)
Another one I'm interested in. Though I recomend getting 7 spirit and some healing instead of strength. also some life for resists if you can squeeze that in.
Giant ranger..
25 whips
10 death +5 from guild
17 inc
13 str +2 from girdle+5 from pot
10 lore
Dwarf mage
5 lore
5 med +10 form guild
14 evo
23 fire+1 from ember weapon+1 from power shield
19 water + 1 from power shield
3 str +2 from girdle + 5 from pot thats 10.. Dwarf has a lot of strength so i think with 10 u can still haul more loot then a halfling with max str..might be wrong tho..
6 spirit with power shield
  #15  
Old 08-10-2008, 04:16 PM
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Halfling staff/pris shield user.

25 staff
10 fire/water/life
7 spirit
10 lore
3 incant
13 strength (girdle, pot)
10 fw
2 merch

You have many items to play around with for the elements and for the arts, now there are two perfect stavesman rings too. As an added bonus there is even a staff that adds air, I don't know if it is two or one. I recommended a halfling because of more skill points, a giant would be able to use a shield and a staff though. I would recommend mages so there is extra mana for mana shield as well as meditation and no penalty to staff skill. Possible full heal as needed as well.
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  #16  
Old 08-10-2008, 04:30 PM
Jacksparow Jacksparow is offline
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I like that build. though I wouldn't use find weakness personally.

my fav so far is prolly the giant whipper
  #17  
Old 08-10-2008, 04:34 PM
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I was using the fw for more melee damage, I suppose you could pread it out to make the shield do more damage, and get some merchant.
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  #18  
Old 08-10-2008, 04:37 PM
Jacksparow Jacksparow is offline
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I was thinking more towards healing and meditation to stay alive longer, also pris shield is 11 lore if I remember right.
  #19  
Old 08-10-2008, 04:38 PM
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I wasn't sure so I just threw up ten for full heal.
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"Big Brother in the form of an increasingly powerful government and in an increasingly powerful private sector will pile the records high with reasons why privacy should give way to national security, to law and order [...] and the like." - Justice William O. Douglas

"Any society that would give up a little liberty to gain a little security would deserve neither and lose both." -Benjamin Franklin
  #20  
Old 08-10-2008, 05:15 PM
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Does strength effect magic whip? I can't remember.
 



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