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Suggestions Post any suggestions for new Wyvern content here that is too complicated to explain in the idea log or that you want to first get feedback on from other players. |
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addition to zoology
It already lets you analyze a creature's vulnerabilities. Why not let it act as a form of find weakness? Since you already know what the monster's vulnerable points are, why not exploit them?
Of course it would act as normal zoology up until level 9, after that it starts to increase the damage done. This idea is more focused towards archers, since they are probably the weakest guild around, I think they need at least some kind of advantage over the overpowered melee and spellcaster guilds |
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