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Suggestions Post any suggestions for new Wyvern content here that is too complicated to explain in the idea log or that you want to first get feedback on from other players.

 
 
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  #1  
Old 01-03-2008, 07:41 PM
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Default Bracelets

Suggestion: More bracelets.

Toe
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  #2  
Old 01-03-2008, 09:17 PM
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Yes, please. It is an unused armour location. Resist bracelets would be neat, even if they only did like 5%, or even less than that.
  #3  
Old 01-03-2008, 10:14 PM
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Still waiting for archer bracers. :(

I mean, come on, we got a freaking AMULET before one of the most iconic archer things.
  #4  
Old 01-04-2008, 04:39 AM
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Would archer bracers give a bonus of some kind?
  #5  
Old 01-06-2008, 10:30 PM
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A line of bracelets that gave +1 to skills would be nice. They would have a hefty price, say around 100k but would be very nice to have. However, there would need to be a balance put in affect on may other types of bracelets to make the +1 bracelets less of a "must-have" item. Example: Since there are only 2 choices now, bracers and chilling b, you would be "forced" to get yourself a +1 bracelet. So with the addition of maybe "hp boost" or "mp boost" or "faster speed" bracelets, you could really take the time and decide what sort of bracelet you want. More bracelets would also allow for a wider variety of LQ prizes. That's my reasoning, essentially.
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  #6  
Old 01-06-2008, 10:45 PM
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Quote:
Originally Posted by Mashirafen View Post
Would archer bracers give a bonus of some kind?
Yes. Yes they would.

:|
  #7  
Old 01-06-2008, 11:10 PM
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Go Toe, says Xerxes.

And Pixie Rangers are weak. One exception.
  #8  
Old 01-07-2008, 05:02 PM
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I wish it were me, but it is Krayzee
  #9  
Old 01-07-2008, 07:48 PM
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Good idea.

Would be cool if there were more jewelry added too.

Instead of just rings how about ear rings with the same theme as the bracers.
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  #10  
Old 01-07-2008, 07:58 PM
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Yatoka made ear rings actually, but since there isn't an armor slot for your hears, it took the place of a head piece. He gave them to some players a while back, but Legolas took them back. Yatoka wasn't supposed to give them out.
  #11  
Old 01-07-2008, 08:38 PM
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I think players are strong enough as they are. Bracelets are fine, but we don't need every little accessory (like earrings).
  #12  
Old 01-07-2008, 08:44 PM
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If there are bracelets that add even +1 to a skill, I would suggest the price being even more exorbitant than 100k. Like Silico said, players are strong now.
  #13  
Old 01-07-2008, 10:44 PM
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To make the rich and strong players stronger while doing nothing for the lower level ones? Good idea.
  #14  
Old 01-08-2008, 08:13 AM
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Better than making them worthless by letting every loe level have an extra point in a skill.
  #15  
Old 01-08-2008, 09:12 AM
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Put level restricts on them...not just that you can't wear it until a certain level. Have level restriction where you can only wear it until a certain level.
  #16  
Old 01-09-2008, 02:32 AM
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Quote:
Originally Posted by Andron View Post
Put level restricts on them...not just that you can't wear it until a certain level. Have level restriction where you can only wear it until a certain level.
Good idea.
  #17  
Old 01-14-2008, 01:41 AM
Moraath Moraath is offline
 

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Default Bracelets, woohoo!

Quote:
Originally Posted by Andron View Post
Put level restricts on them...not just that you can't wear it until a certain level. Have level restriction where you can only wear it until a certain level.
Terrible idea, IMO. This will just make people at that level not want to level higher because at each level, it gets harder to get to the next (of course), and so they would have to work harder to get the same bonuses they got last level... Also, it makes no sense. Why would low level players be able to utilize the power of these bracelets, but not high level players?

As for the bracelet idea, I like the idea of having multiple bracelets for different professions. Maybe the magic ones are mage-only, and the archery ones are archer only, etcetera. There should also be a plethora of non-guilded ones, for variety and adventurers.



Just A Thought...
  #18  
Old 01-14-2008, 06:04 PM
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Quote:
Originally Posted by Curare View Post
To make the rich and strong players stronger while doing nothing for the lower level ones? Good idea.
That's the general idea. If you're lower leveled, work to become rich and strong.
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