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#1
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The story will be of this human city that was being attacked by a horde of barbarians but a pack of wyvern defended the the city. The humans were so grateful the mage decided to make spells and potions to transform into wyvern. The spells being in experiemental stage, the humans couldn't exactly become wyvern but some sort of an abomination...You'd have to explore the town to know what is going to happen. I am already workin on some tiles.
[img:f7fbd]http://www.freewebs.com/wyvern-terenas/Tiles/wyvern_mosaic.gif[/img:f7fbd] This will be about 36 32X32 tiles! If you can't see it and you have mozilla firefox, right click and select view image <!-- s --><img src="{SMILIES_PATH}/icon_smile.gif" alt="Smile" title="Smile" /><!-- s --> |
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#2
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Umm Why would Wyverns defend a human city?
If humans are greatful, why are mages giving out some sort of spell that deforms them? No way would a human want to turn into a pseudo/deformed Wyvern. *shudders* Your area needs to make more sense. Also, we aren't currently looking for towns according to the guidelines Rhialto posted.. Creative yes, but you need to not try to force dragons into situations just to have them there. Course, Im my view the wyverns would "Defend" the city so they could keep the humans for their own food *smile*. Tesh |
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#3
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Hmm, I'm not saying anymore <!-- s
--><img src="{SMILIES_PATH}/icon_smile.gif" alt="Smile" title="Smile" /><!-- s --> The player would have to explore.What if I make the town really big with lots of areas to explore and of course monsters that match the theme? |
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#4
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The larger, more complex areas require experience so if you end up doing it before you've completed and tested smaller areas chances are it will fall apart in both map design and plot. In which case you would have wasted all your time just to get an email back saying that you need to try again. If you ignore this warning, just remember that you just suggested wyverns, evil creatures who kill cattle and sheep and are hunted by farmers and townsman alike, saved a city causing the townpeople to want to mutate themselves into horrible monsters where they will likely lose control of their mind and turn on their family and friends. So your idea of what makes sense needs a lot of work.
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#5
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Well I read the requirements and I am going to listen to your advice. I'll just stick to drawing stuff <!-- s
--><img src="{SMILIES_PATH}/icon_smile.gif" alt="Smile" title="Smile" /><!-- s --> Thanks for the advice. |
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#6
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I've been thinking making a haunted mansion filled with ghosts, spiders and other scary things. <!-- s
--><img src="{SMILIES_PATH}/icon_biggrin.gif" alt="Very Happy" title="Very Happy" /><!-- s -->It would be intended for mid to high level players. The mansion was owned by a wealthy scientist who conducted very strange experiments late at night on certain animals. While some succeded on making animals more powerful, other experiments failed miserably causing mutation or even death to the subjects. Some specimen became more powerful and intelligent than the scientist expected and escaped. They of course killed the scientist and all of his servants who are now left to haunt the mansion forever. |
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#7
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ah now this has potential <!-- s
--><img src="{SMILIES_PATH}/icon_smile.gif" alt="Smile" title="Smile" /><!-- s --> Course ghosts and spiders are not mid to high level. Shoot for level 5-12 and see how it goes.Tesh |
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#8
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Oh , you may want to keep your ideas quiet.
1: Someone may take them and 2: No one can know who your wiz character is. If they know your idea, they will know who your alt is.. Major no no <!-- s --><img src="{SMILIES_PATH}/icon_smile.gif" alt="Smile" title="Smile" /><!-- s --> |
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#9
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Oh, ok. next time I'll ingame mail you if thats alright? <!-- s
--><img src="{SMILIES_PATH}/icon_smile.gif" alt="Smile" title="Smile" /><!-- s --> Since I'm going to school, I'm going to figure everything out on a piece of paper <!-- s --><img src="{SMILIES_PATH}/icon_smile.gif" alt="Smile" title="Smile" /><!-- s --> I read the requirements then re read them and I know I can create something good! <!-- s --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt="Very Happy" title="Very Happy" /><!-- s --> |
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