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  #1  
Old 09-18-2009, 08:00 PM
Dexterity's Avatar
Dexterity Dexterity is offline
 

Join Date: Sep 2009
Location: somewhere in nevada
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Post QUestions for builds

Hi for builds, what skill should i put first or is there a reccommended order for u to put yor skill points in?

Example:
[b:e8bdb]Frost Giant/Dwarf Axeman[/b:e8bdb]
25 Axe
19 Incantation
13 Strength
10 Find Weakness
5 Meditation
3 Merchant

Somebody said u should put point on merchant at a later level but what about the other skills?
And whats so good about incantation?
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  #2  
Old 09-19-2009, 09:58 PM
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Shootout Shootout is offline
 

Join Date: Jan 2009
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Couple things.
This is a very outdated build. (I will elaborate later)
This build is not complete. It suggests the use of spell healing (Incantation) without the other skills needed for healing (lore, meditation etc.)

Alright, now to address the "outdated" bit. Prior to the recent healing changes, Wyvern players were allowed to cast healing spells during combat, and healing spells that would completely heal all their HP instantly. This has been changed, as now the fastest you can cast a spell is 2 seconds (with 10 life trained.) Also, you can no longer cast while in combat, which further hinders this build. Due to this change, I would not advise using this. Here is what I suggest:

25 Axes
13 Strength (Use a girdle, and potion of strength for an extra 7 strength to reach the max strength of 20.
5 Merchant
15 Healing

At this point, it leaves 17 skill points left over. This is not enough for max Find-Weakness, but a significant amount if you so desire. Also, you could add more points into merchant, or even some spirit traveling

I am very tired and not proof reading this. If you need me to elaborate on anything of this, or write coherent sentences, ask away.
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Yaa [Level 25 Human Caveman]

Last edited by Shootout : 09-20-2009 at 10:16 AM.
 



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