Wyvern Forums

Review Wyvern Today's Posts Mark Forums Read Arcade
Go Back   Wyvern Forums > Archive > Wyvern Forums Archive > Wyvern Development
Home Register FAQ Members List Calendar Chatbox Search Today's Posts Mark Forums Read

Wyvern Development Here you can discuss anything and everything involving creating your own content for Wyvern. Have a problem with an arch file or a map? Want to show off something you've been working on? If so this is the place for you.

 
 
Thread Tools Display Modes
  #21  
Old 06-09-2009, 10:59 PM
Arilou's Avatar
Arilou Arilou is offline
Forum Admin
 
Join Date: Apr 2007
Arilou has disabled reputation
Default

Never put things in the main arch or art directories. Those are for general files that can only be accessed by arch wizards. If you do start saving stuff there, you are just going to make a confusing mess for yourself that you will have to correct if you ever submit your files to us (we will just send it back to you and tell you to fix it all before we look at any of it).

All arch, art, code, and music created by would-be wizards or wizards needs to go into a wizard directory they made for themselves... there's a folder called, "wiz" among the mapeditor files - Open it, make a new folder with the name of your desired wizard account, and then start creating sub-directories in there like "arch" or "py" or whatever. For example, go through the wiz client files to see how and where we saved our art.
  #22  
Old 06-09-2009, 11:13 PM
Zeofar's Avatar
Zeofar Zeofar is offline
 

Join Date: Apr 2007
Location: Wyvern
Zeofar has just set foot in the Tutorial Tower
Unhappy

Ouuuuuuh... Whoopsie then. At least they now understand how it works, though.

Last edited by Zeofar : 06-09-2009 at 11:53 PM.
  #23  
Old 06-09-2009, 11:41 PM
Gaecyn's Avatar
Gaecyn Gaecyn is offline
 

Join Date: Jan 2009
Gaecyn has just set foot in the Tutorial Tower
Default

Quote:
Originally Posted by Taren View Post
Yo. When I change name, to kashibold(w/e) it says file may become unstable
Windows gives you this error message when you lop off the file extension. If you make sure you leave ".arch" on the end of the file name, you should be fine.
  #24  
Old 06-10-2009, 04:49 PM
Taren Taren is offline
 

Join Date: Jun 2009
Taren has just set foot in the Tutorial Tower
Default

Thanks guys! And lol at Zeo's comment on toxic bein' Axorz.

<arch class="wyvern.lib.classes.weapons.Sword">
<image path="contrib/taren/kashibold"/>
</arch>

I copy and pasted that in Notepad, saved as .arch and put in arch(in Taren in wiz). But the thing I don't get is, I also saved my pic(.bmp) in arch but when I open mapeditor it doesn't work, the pic. isn't there. o.O

Last edited by Taren : 06-10-2009 at 05:14 PM.
  #25  
Old 06-10-2009, 05:33 PM
Zeofar's Avatar
Zeofar Zeofar is offline
 

Join Date: Apr 2007
Location: Wyvern
Zeofar has just set foot in the Tutorial Tower
Default

The picture MUST be in .gif.
  #26  
Old 06-10-2009, 05:57 PM
Teshuvah's Avatar
Teshuvah Teshuvah is offline
Wizardess
 

Join Date: Apr 2007
Teshuvah has just set foot in the Tutorial Tower
Default

Quote:
Originally Posted by Taren View Post
Thanks guys! And lol at Zeo's comment on toxic bein' Axorz.

<arch class="wyvern.lib.classes.weapons.Sword">
<image path="contrib/taren/kashibold"/>
</arch>

I copy and pasted that in Notepad, saved as .arch and put in arch(in Taren in wiz). But the thing I don't get is, I also saved my pic(.bmp) in arch but when I open mapeditor it doesn't work, the pic. isn't there. o.O
No you have the path wrong

*it must be a .gif as zeo said*

But the arch would be in a directory like this; wiz/taren/arch
and the art would be in a directory like this: wiz/taren/art

So the arch would look like this:
<arch class="wyvern.lib.classes.weapons.Sword">
<image path="wiz/tarn/kashibold"/>
</arch>
  #27  
Old 06-10-2009, 10:16 PM
Taren Taren is offline
 

Join Date: Jun 2009
Taren has just set foot in the Tutorial Tower
Default

Omg, thank you so much Tesh!

And Zeo, thanks fer that, I had mine in .bmp -_-;;


Edit: I REALLY don't know what's going on. Look at this:

http://i273.photobucket.com/albums/jj222/brek5/help.jpg

I don't know what I'm doing wrong.

Last edited by Taren : 06-10-2009 at 10:37 PM.
  #28  
Old 06-10-2009, 10:50 PM
Lanterra's Avatar
Lanterra Lanterra is offline
 

Join Date: May 2007
Lanterra has just set foot in the Tutorial Tower
Default

Quote:
Originally Posted by Teshuvah View Post
As far as an elf town, just keep in mind you will have to put law. It wont be a town for training on elfs.
How do you put law in maps?
__________________
The butterflies are evil, we must declare war on the NV butterflies!
  #29  
Old 06-10-2009, 11:30 PM
Khalon Khalon is offline
Player Mod
 

Join Date: May 2009
Khalon has just set foot in the Tutorial Tower
Default

Quote:
Originally Posted by Taren View Post
Omg, thank you so much Tesh!

And Zeo, thanks fer that, I had mine in .bmp -_-;;


Edit: I REALLY don't know what's going on. Look at this:

http://i273.photobucket.com/albums/jj222/brek5/help.jpg

I don't know what I'm doing wrong.
You have your image in the arch folder where your arch file itself is, so as the image path, put this in:

"wiz/taren/arch/kashibold"

that should work for you now. Also, delete the .bmp version of the image as that will likely interfere with the image path.

Quote:
Originally Posted by Lanterra View Post
How do you put law in maps?
It is an object that I doubt you currently have in your map editor so I suggest you leave it out for now. You'll learn how to put it in when/if you become a wiz.

Last edited by Khalon : 06-11-2009 at 01:42 AM.
  #30  
Old 06-10-2009, 11:38 PM
Teshuvah's Avatar
Teshuvah Teshuvah is offline
Wizardess
 

Join Date: Apr 2007
Teshuvah has just set foot in the Tutorial Tower
Default

Quote:
Originally Posted by Taren View Post
Omg, thank you so much Tesh!

And Zeo, thanks fer that, I had mine in .bmp -_-;;


Edit: I REALLY don't know what's going on. Look at this:

http://i273.photobucket.com/albums/jj222/brek5/help.jpg

I don't know what I'm doing wrong.
read easy, your art path is wrong.
Where is the art?
It should not be in wiz/taren if you followed my instructions above see it?
It should be in wiz/tarn/art

Also , just incase, whenever editing arch files, close and reopen the editor.

*also editing arch files that are code themselves sometimes doesn't allow you to change the image because its hard coded, I do not know that this is the case for this, I've never tried to re-art a button, but keep that in mind*
  #31  
Old 06-11-2009, 12:23 AM
Arilou's Avatar
Arilou Arilou is offline
Forum Admin
 
Join Date: Apr 2007
Arilou has disabled reputation
Default

Not to pile on, but are you sure you're as old as you claim to be? You took a screenshot of the "arch" folder. In it you have your art file saved. Yet in the image path you tell it to look in "Taren" for the graphic instead of "taren/arch" but you're confused as to why it won't work. Oh and, btw, don't capitalize your desired wizard name.
  #32  
Old 06-11-2009, 02:36 AM
Zeofar's Avatar
Zeofar Zeofar is offline
 

Join Date: Apr 2007
Location: Wyvern
Zeofar has just set foot in the Tutorial Tower
Default

I have no idea if this matters, but the last line is missing the final ">" in "</arch>".

And Arilou, you should know better than to assume being good with this stuff correlates to your age.

Edit: Just tried it out; what I said is his exact problem. If he fixes it, it should work. It probably won't have an image though, so he still he needs to add an art folder for all that.

Last edited by Zeofar : 06-11-2009 at 02:40 AM.
  #33  
Old 06-11-2009, 01:42 PM
Arilou's Avatar
Arilou Arilou is offline
Forum Admin
 
Join Date: Apr 2007
Arilou has disabled reputation
Default

Actually, Zeofar, I've found that the older would-be wizards pick things up quite quickly. It was always the 15, 14, and 13 year olds who not only struggled a lot but had to be explained basic things over and over again.

I'm not saying you'd absolutely know everything at given ages, (obviously) but putting an art file in an the "arch" folder and telling it to look for it in the previous directory, then being so confused that you decide to ask for help and take the time to screenshot it and post it on the web, all the while you never catch on, is pretty dense.
  #34  
Old 06-11-2009, 05:34 PM
Jacksparow Jacksparow is offline
Player Mod
 

Join Date: Apr 2007
Location: United States
Jacksparow has just set foot in the Tutorial Tower
Default

wait until he tried to figure out levers.

Oh and dont forget teleporters those are fun too.
  #35  
Old 06-12-2009, 06:26 PM
Taren Taren is offline
 

Join Date: Jun 2009
Taren has just set foot in the Tutorial Tower
Default

Still. It doesn't load on MapEd. I'm really sorry about asking you guys this... =.=;;

This is my arch-file for the path.

<arch class="wyvern.kernel.monsters.PlayerImpl">
<image path="wiz/taren/art/kashibold"/>
</arch

Kashibold is saved in art. That is a folder next to the arch, so I really don't know whats going on. Lost =/. Kashibold is in .GIF as well.

Oh yeah blackbeard, levers are pretty easy... Teleporters are too. O_O
  #36  
Old 06-12-2009, 06:53 PM
Khalon Khalon is offline
Player Mod
 

Join Date: May 2009
Khalon has just set foot in the Tutorial Tower
Default

Quote:
Originally Posted by Taren View Post
Still. It doesn't load on MapEd. I'm really sorry about asking you guys this... =.=;;

This is my arch-file for the path.

<arch class="wyvern.kernel.monsters.PlayerImpl">
<image path="wiz/taren/art/kashibold"/>
</arch

Kashibold is saved in art. That is a folder next to the arch, so I really don't know whats going on. Lost =/. Kashibold is in .GIF as well.

Oh yeah blackbeard, levers are pretty easy... Teleporters are too. O_O
your missing the ">" character at the end of "</arch" as zeofar pointed out earlier.
  #37  
Old 06-12-2009, 07:22 PM
Taren Taren is offline
 

Join Date: Jun 2009
Taren has just set foot in the Tutorial Tower
Default

ROFL!

The only reason that wasn't working was because I left out the ">" at the end of </arch...

Lol. Thanks, Khalon.

And I don't think I saw Zeo's post on that. So soz. xD

Anyways, thanks for the help guys. Hope to make wizard ^^.
  #38  
Old 06-12-2009, 08:26 PM
Arilou's Avatar
Arilou Arilou is offline
Forum Admin
 
Join Date: Apr 2007
Arilou has disabled reputation
Default

Quote:
Originally Posted by Taren View Post
Hope to make wizard ^^.
You're so funny.
  #39  
Old 06-12-2009, 11:06 PM
Taren Taren is offline
 

Join Date: Jun 2009
Taren has just set foot in the Tutorial Tower
Default

Lol.

That was kinda mean but... It's Arilou, so I don't really expect different.

Anyways, I have added some of my own monsters in the ruins. They look kinda cool O_O.
  #40  
Old 06-12-2009, 11:36 PM
Arilou's Avatar
Arilou Arilou is offline
Forum Admin
 
Join Date: Apr 2007
Arilou has disabled reputation
Default

You don't know the meaning of mean, just you wai...I mean, how much longer are this maps of yours going to take, Taren? I can't wait until it comes time to reply to your submission request. It will be...fun.
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Who can Build the Best city fLAngel Misc 20 12-09-2006 06:31 PM
new city Fredd Features and Ideas 1 10-24-2006 01:38 PM
Dark City themadhobo Features and Ideas 2 09-19-2006 07:19 PM
birth city imported_salkand Features and Ideas 7 01-22-2006 05:10 PM
Making a city dedicate to wyverns Terenas Misc 8 09-16-2005 08:11 AM

Wyvern Forums
All times are GMT -4. The time now is 05:22 PM.

Forum: Contact Us - Archive - Top

Powered by vBulletin® Version 3.6.9
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.