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  #1  
Old 09-05-2006, 10:17 PM
Linda Linda is offline
 

Join Date: Apr 2007
Linda has just set foot in the Tutorial Tower
Default A suggestion pertaining to HP/SP fountains...

I find it odd that healing and refreshing fountains look exactly the same as each other and every other fountain in the world. This is understandable for Dungeons, in which part of the purpose of fountains is that you do not know what it contains, but for things like hospitals, it can be a nuascanse. Surely, there's the "HP on left" rule, but there are also times in which a Hospital or other place of healing contains four fountains, only two of which are magical, and it can be confusing determining which is which, especially in a time of crisis--as an example, a low-leveled player who has become Poisoned.

Therefore, I propose that, for Hospitals and other places of fixed healing, special graphics are used to differentiate the magical fountains from the other. For the areas I'm attempting to make in the Map Editor, I am using the following graphics, and critiques on those might be nice, too:

[img:5edc3]http://img213.imageshack.us/img213/8663/hpspde4.png[/img:5edc3]
  #2  
Old 09-06-2006, 12:06 AM
Narhalles Narhalles is offline
 

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blue looks good, but the red looks like blood...... mabey a different color? mabey white?
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  #3  
Old 09-06-2006, 01:30 AM
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Zeofar Zeofar is offline
 

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The red makes good sense, most people seem to put red and healing together, you are just one of the people who does not see it.
  #4  
Old 09-07-2006, 07:36 PM
Linda Linda is offline
 

Join Date: Apr 2007
Linda has just set foot in the Tutorial Tower
Default

Healing Potions are filled with a red liquid, and the Health Bar is also red, hence the colour.

I'm aware of logging out removing poison, but that is not a very roleplay-like response. When I think of ideas, they generally have to do with things pertaining to roleplaying, as opposed to thinking of it in the sense of a videogame. Besides, I--personally--think that changing the way the fountains look would add a nice bit of flavour, regardless of the use. While it may not be a vital thing, there are cathedrals with four fountains, and the ones closest to the door are normal fountains. I've never died trying to get to the right one, but it's a little frustrating to race to the fountain and appy it a few times before realizing that it's just water.

The twenty second logout time does sound like a rather nifty idea.
  #5  
Old 09-07-2006, 09:55 PM
Linda Linda is offline
 

Join Date: Apr 2007
Linda has just set foot in the Tutorial Tower
Default

Ooh. Now, that's a nice booster to my happiness; one of my ideas got liked by a Wizard. <!-- s --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt="Very Happy" title="Very Happy" /><!-- s -->
  #6  
Old 09-09-2006, 01:24 PM
quijote quijote is offline
 

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Location: Europe
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I also would like to see a new kind of healing/energy fountain!
  #7  
Old 03-21-2007, 07:28 PM
Linda Linda is offline
 

Join Date: Apr 2007
Linda has just set foot in the Tutorial Tower
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Thanks. <!-- s --><img src="{SMILIES_PATH}/icon_smile.gif" alt="Smile" title="Smile" /><!-- s -->
 



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