*Shrug* Might as well
Before, when spam healing was possible (heh)
1 Blacksmith (for armor appraisal)
25 Blades
14 Incan
5 Lore (healing, remove curse and whatnot)
3 Med (I'm a halfing, so 4 med total
)
20 FW
5 Merch
15 Life (10, after -5 from guild D
12 Strength (use str pot for 17)
Of course that doesn't work anymore... so... after healing "fix" Pt. 1
1 Blacksmith
25 blades
10 Lore (for Heal)
15 Life (I self resisted <.>)
7 Incan
10 Merch
20 FW
3 Med (still 4)
9 Strength (str pots, again)
And now even that is weird :P, as heal now aborts when fighting... But it can be avoided with this.
*
1 Blacksmith (optional, really, it's just for my... appeasement)
25 Blades
3 Lore (dispels [cure poison is a life saver], not self resisting anymore :P)
5 Life (to get life to 0, **)
7 Incan
10 Merch
20 Fw
13 Med
6 Healing
10 Str
* - use mana shield pots, and scrolls/bravery pots for resists
** - something about -s in magic later on that might bite me in the butt if I don't allot skills for it :S (not sure that it is needed now, at this time.)
Also, keep in mind that I'm lvl 27, so those sets are based on what I would have if I was lvl 25
...... Enjoy!