I'm stuck on this question and I have to do something about it to get it off my mind.
Help plz!
Human
-Higher base strength, so more damage potential than halfling in the long run
-Higher hp, so better utilizes the Caveman guild's 100% hp bonus
-Lower sp, since Cavemen don't need sp anyway
-More convenient armor (not tiny)
vs.
Halfling
-Many many bonuses, some of the most useful may be
-invisibility-on-demand
-innate poison resistance
-hurled weapons bonus
-faster regeneration
-trap searching
I'm not considering stone giants because I like 4 skill points too much. Imo the extra skill points will ultimately make humans or halflings better than giant cavemen.
I've never gotten any char over lvl 10 yet even though I have a bunch, so most of my knowledge comes from manuals, not experience, so pls be patient with me. Any help is appreciated!